Abstract:
This project aims to create a platform where students and researchers can explore various
Artificial Intelligence used in games within simple environments. The idea for this project
came about due to the lack of resources available to experience simple game AIs at the
beginner level. Although there is information about building simple AI scattered all over the
internet, there is no single place to check out all these AIs in their simplest form. This project
fills the gap and provides a new place in the game development industry to experience and
learn about AIs in their simplest forms. It will showcase a variety of AI that can be
experienced and understood in terms of their functionality.
Some of the most commonly used AI techniques in gaming include the A* Algorithm,
Autonomous Agents, and Crowd Simulation. For future scalability, the project will not allow
users to change the parameters of the AI.
The goal is to showcase at least three AI techniques in a single place, making it easy for
users to access and experience them. By doing so, it will help users gain a better
understanding of how these AIs work and their potential applications in the gaming industry.