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Insight Into Game AI

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dc.contributor.author Rafin, Mahedi Hassan
dc.date.accessioned 2024-03-21T06:15:22Z
dc.date.available 2024-03-21T06:15:22Z
dc.date.issued 2024-01-20
dc.identifier.uri http://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/11793
dc.description.abstract This project aims to create a platform where students and researchers can explore various Artificial Intelligence used in games within simple environments. The idea for this project came about due to the lack of resources available to experience simple game AIs at the beginner level. Although there is information about building simple AI scattered all over the internet, there is no single place to check out all these AIs in their simplest form. This project fills the gap and provides a new place in the game development industry to experience and learn about AIs in their simplest forms. It will showcase a variety of AI that can be experienced and understood in terms of their functionality. Some of the most commonly used AI techniques in gaming include the A* Algorithm, Autonomous Agents, and Crowd Simulation. For future scalability, the project will not allow users to change the parameters of the AI. The goal is to showcase at least three AI techniques in a single place, making it easy for users to access and experience them. By doing so, it will help users gain a better understanding of how these AIs work and their potential applications in the gaming industry. en_US
dc.subject Artificial Intelligence en_US
dc.subject Video Games en_US
dc.subject Machine Learning en_US
dc.subject Neural Networks en_US
dc.subject Pathfinding Algorithms en_US
dc.subject Decision Making en_US
dc.subject Agent Behavior en_US
dc.title Insight Into Game AI en_US
dc.type Other en_US


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