Abstract:
Between the ages of five and twelve, learning is an essential part of a child's
development because this is the time when they start to form a sense of self. It is
essential to create a positive and engaging learning environment that fosters creativity
and exploration. Typically, children learn from their families and their surroundings.
This is a critical stage in a child's life where they can acquire new knowledge and
skills. However, in real-life situations, learning resources may be scarce, and
children may need to rely on memorization to learn new concepts. Consequently,
some children may struggle to make smart choices due to inadequate learning
processes.
1.2 Project Purpose
The website aims to achieve this by providing a range of educational resources, games,
videos, and creative tools that are designed to be fun and interactive, while also
teaching children valuable skills.
1.3 Background:
I've seen many applications about child education. But I never see such an easy
way to help kids develop their academic skills and have fun at the same time.
1.4 Benefits
KIDDY seeks to enhance learning and creativity through its features, which are
tailored to the interests of children in this age group. By providing a safe and
engaging environment that encourages exploration, learning, and play, the
objective of KIDDY is to help children develop a love of learning and acquire
practical skills that will benefit them in the future.
1.5 Goal
Kids will develop their academic skills and have fun at the same time.
1.6 Participants
In this framework, stakeholders come in three different forms:
1) The development groups.
2) Administrator.
3) Wide readers.