Abstract:
This report provides a comprehensive account of the development of a groundbreaking
online platform called "Play Games to Learn - Where Education Meets Fun!" This platform
aims to transform how we learn by combining education and gaming into an exciting and
interactive experience. The platform's front end utilizes React, while the back end relies on
Express. These technologies work in conjunction with the Prisma Library, which serves as
a bridge between them, and the MySQL server functions as the database. Additionally, this
platform incorporates a strong HRM system to enhance the user experience. The main
objective of the platform is to connect game developers, educational institutions, and
students. It aims to make learning more interesting and enjoyable by turning it into an
exciting adventure. This platform acknowledges the requirement for captivating learning
tools in our modern digital era. It strives to improve the results of learning and foster a
deeper understanding of subjects through an interactive method. The report includes a
comprehensive analysis of the design, implementation, and testing of the project, along
with an exploration of its societal impact. It highlights the various challenges that were
overcome during its development and emphasizes the potential influence it can have on
education. "Play Games to Learn" serves as a symbol of technology's seamless integration
with the field of education, marking the dawn of a new era in digital learning.