Abstract:
This project title name is“DESIGNAND DEVELOPMENT OF AN E-SHOP” which is online
electronics shop. Where user can buy any electronics in various brand from home. Here anyone
can see our product without login or registration. If anyone want to buy anything he/she must be
login. Before login user must be registration. After registration user have email and password.
After login user have a profile, where he/she can update his/her profile and billing address which
is must for buy our product. Only Admin can add or remove product. This site is only for sell. So
user cannot add product or remove product. But any visitor can see our all product. We have an
option for coupon. Which is not always available. Sometimes we provide coupon. If user are
interested, they can buy coupon by coupon subscription. After buy coupon user have a coupon
code. They can use it for shopping for a big amount discount.
We have a filter option too which is easy to define product among user amount range. This
helpful for all category user. We hope this site is too much helpful for all electronics lover.
Description:
E Commerce stands for electronic commerce and caters to commercialism in product and
services through the electronic medium like web, mobile or the other electronic network. It
involves the employment of data and Communication Technology (ICT) and Electronic Funds
Transfer (EFT) in creating commerce between shoppers and organizations, organization and
organization or shopper and shopper.
Electronic commerce, normally written as e-commerce or ecommerce, is that the commercialism
or facilitation of commercialism in merchandise or services victimization laptop networks, like
the web or on-line social networks. Electronic commerce attracts on technologies like mobile
commerce, electronic funds transfer, provide chain management, web selling, on-line dealing
process, electronic knowledge interchange (EDI), inventory management systems, and automatic
knowledge assortment systems. fashionable electronic commerce usually uses the planet Wide
net for a minimum of one a part of the transaction's life cycle though it should conjointly use
alternative technologies like e-mail.