dc.description.abstract |
The objective of the study is to encourage children for initiating their computation
practice and drive them towards mathematics using M-learning (Mobile learning). For
this purpose, a prototype of android mobile application containing the elementary
arithmetic operations DMAS (Division, Multiplication, Addition & Subtraction)
illustrated by animations is built up. Children tend to love animated series and can catch
the storyline in the blink of an eye no matter in which language the episodes are made
up of, even if it’s of an unfamiliar language. Same theory is applicable for mobile games
too. A child finds out about the rules of a game all by itself because the game is able to
attract the child successfully. Kids learn new things really fast and much faster when
it’s something of their interests. Our aim is to utilize this interest in order to trigger their
engagement, involvement and motivation. |
en_US |