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dc.contributor.author Chakma, Jagat Mettra
dc.contributor.author Dash, Robin
dc.contributor.author Rashid, Md. Al Mamun Or
dc.date.accessioned 2020-06-17T05:55:41Z
dc.date.available 2020-06-17T05:55:41Z
dc.date.issued 2019-09-12
dc.identifier.uri http://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/3984
dc.description.abstract This project is on An Android based Application for Child E-Learning. The purpose of this app is to develop and evaluate and mobile base educational system that supports fun learning for children. It aims to be a learning tool with an attracting design that would help children learn alphabets, mathematics, rimes, name of place, country, animals, and so own by using an interesting and fun-learning concept. Research methods include methods of data collection, design, and implementation. Data collection was done through research literature. Designing the learning application using database and implementation was the done using the waterfall model for the software development life cycle. By using this app children can learn, write as well as pronounce alphabets for making learning impactful on children memory there are many picture and related interesting sentence in this apps. Here also included many rimes to make it more interesting and to prevent monotones. There is no difficulty in using this app. In short, the app designed to promote, active, engaged, meaningful, and society interactive learning four pillars of learning. en_US
dc.language.iso en en_US
dc.publisher Daffodil International University en_US
dc.subject Web application en_US
dc.subject Learning technology en_US
dc.title E-Learn en_US
dc.title.alternative Development of an Android Based Mobile Application en_US
dc.type Other en_US


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