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Design and Development of a 2d Game-dungeon Gunner

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dc.contributor.author Hossan, Md. Jabed
dc.date.accessioned 2020-11-28T07:21:03Z
dc.date.available 2020-11-28T07:21:03Z
dc.date.issued 2020-07-01
dc.identifier.uri http://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/5143
dc.description.abstract Dungeon Gunner is a 2D computer-based shooting game which have the feature of Roguelike game. Roguelike (or rogue-like) is a subgenre of RPG (role-playing game) game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role playing games such as Dungeons & Dragons. Dungeon Gunner is such of a Roguelike game where the player is fighting with the enemies in a Dungeon and trying to find the path to exit from the dungeon. It is containing different types of dungeons for the player to fight with the enemies and try to find out a way to exit from there. It has many procedural levels, weapons collection and switching system, tilebased maps, a shop system of character and weapons and switching in game, coin pickup, health pickup, computer controlled intelligent enemies both Melee and Boss, Boss battle with boss and other interesting objects like spikes, character cage, exit level, breakable box, tile set and so more. It also has interesting audio track for different stance and using animation for both player and enemies. It is very interesting to play. The simplicity of this game is it simply aims to bring fun. en_US
dc.language.iso en en_US
dc.publisher Daffodil International University en_US
dc.subject Computer Games--Programming en_US
dc.title Design and Development of a 2d Game-dungeon Gunner en_US
dc.type Other en_US


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