Abstract:
This thesis titled “Effects on university students' education by playing online games in Bangladesh using data mining techniques” is used to determine how online game affects students' education. So that the student can spend their time effectively and concentrate their studies and careers. Here, I used data mining techniques to demonstrate how much time they were wasting. Find out the confusion matrix and numerous bar charts for the factors that affect it as well. I also apply five machine learning algorithms to predict the best performance. These algorithms are: logistic regression, SMO (Sequential Minimal Optimization), random forest, bagging classifier, Ada boost classifier. All of these algorithms SMO give the best accuracy of 66%. For this analysis I was collected 800 data from university level student, and this data was collected through google from.